core-lightning/lightningd/connect_control.h

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#ifndef LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H
#define LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H
#include "config.h"
#include <ccan/short_types/short_types.h>
#include <ccan/tal/tal.h>
#include <common/utils.h>
struct lightningd;
struct peer;
struct pubkey;
struct wireaddr_internal;
/* Returns fd for gossipd to talk to connectd */
int connectd_init(struct lightningd *ld);
void connectd_activate(struct lightningd *ld);
void connectd_start_shutdown(struct subd *connectd);
/* Tell connectd to connect to peer: give it what we know. */
void connectd_connect_to_peer(struct lightningd *ld,
const struct peer *peer,
bool is_important);
/* Kill subds, tell connectd to disconnect once they're drained. */
void force_peer_disconnect(struct lightningd *ld,
const struct peer *peer,
const char *why);
void connect_succeeded(struct lightningd *ld, const struct peer *peer,
bool incoming,
const struct wireaddr_internal *addr);
void connect_failed_disconnect(struct lightningd *ld,
const struct node_id *id,
const struct wireaddr_internal *addr);
/* Get the id of any connect cmd which applies, to feed to hooks */
const char *connect_any_cmd_id(const tal_t *ctx,
struct lightningd *ld, const struct peer *peer);
/* Tell connectd about an scid->peer mapping, so it can fwd onion
* messages. Redundant sends are OK. */
void tell_connectd_scid(struct lightningd *ld,
struct short_channel_id scid,
const struct node_id *peer_id);
/* Peer importance may have changed: if it has, tell connectd. */
void tell_connectd_peer_importance(struct peer *peer,
bool was_important);
#endif /* LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H */