core-lightning/common/per_peer_state.c

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#include "config.h"
#include <assert.h>
#include <ccan/fdpass/fdpass.h>
#include <common/gossip_constants.h>
#include <common/per_peer_state.h>
#include <unistd.h>
#include <wire/wire.h>
bool dev_fast_gossip = false;
static void destroy_per_peer_state(struct per_peer_state *pps)
{
if (pps->peer_fd != -1)
close(pps->peer_fd);
}
struct per_peer_state *new_per_peer_state(const tal_t *ctx)
{
struct per_peer_state *pps = tal(ctx, struct per_peer_state);
pps->peer_fd = -1;
tal_add_destructor(pps, destroy_per_peer_state);
return pps;
}
void per_peer_state_set_fd(struct per_peer_state *pps, int peer_fd)
{
assert(pps->peer_fd == -1);
pps->peer_fd = peer_fd;
}
void per_peer_state_fdpass_send(int fd, const struct per_peer_state *pps)
{
assert(pps->peer_fd != -1);
fdpass_send(fd, pps->peer_fd);
}