btcpayserver/BTCPayApp.CommonServer/AppUserInfo.cs
2024-07-25 18:57:41 +02:00

46 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using BTCPayServer.Lightning;
namespace BTCPayApp.CommonServer;
public partial class LightningPayment
{
public string PaymentHash { get; set; }
public string? PaymentId { get; set; }
public string? Preimage { get; set; }
public string? Secret { get; set; }
public bool Inbound { get; set; }
public DateTimeOffset Timestamp { get; set; }
public long Value { get; set; }
public LightningPaymentStatus Status { get; set; }
//you can have multiple requests generated for the same payment hash, but once you reveal the preimage, you should reject any attempt to pay the same payment hash
public List<string> PaymentRequests { get; set; }
}
public class AppUserInfo
{
public string? UserId { get; set; }
public string? Email { get; set; }
public IEnumerable<string>? Roles { get; set; }
public IEnumerable<AppUserStoreInfo>? Stores { get; set; }
public static bool Equals(AppUserInfo? x, AppUserInfo? y)
{
if (ReferenceEquals(x, y)) return true;
if (ReferenceEquals(x, null)) return false;
if (ReferenceEquals(y, null)) return false;
if (x.GetType() != y.GetType()) return false;
return x.UserId == y.UserId && x.Email == y.Email && Equals(x.Roles, y.Roles) && Equals(x.Stores, y.Stores);
}
}
public class AppUserStoreInfo
{
public string? Id { get; set; }
public string? Name { get; set; }
public string? RoleId { get; set; }
public bool Archived { get; set; }
public IEnumerable<string>? Permissions { get; set; }
}