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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#include "bitaxe_handler.hpp"
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std::array<std::string, NUM_SCREENS> parseBitaxeHashRate(std::string text)
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{
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std::array<std::string, NUM_SCREENS> ret;
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ret.fill(""); // Initialize all elements to empty strings
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std::size_t textLength = text.length();
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// Calculate the position where the digits should start
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// Account for the position of the "mdi:pickaxe" and the "GH/S" label
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std::size_t startIndex = NUM_SCREENS - 1 - textLength;
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// Insert the "mdi:pickaxe" icon just before the digits
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if (startIndex > 0)
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{
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ret[startIndex - 1] = "mdi:pickaxe";
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}
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// Place the digits
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for (std::size_t i = 0; i < textLength; ++i)
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{
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ret[startIndex + i] = text.substr(i, 1);
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}
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ret[NUM_SCREENS - 1] = "GH/S";
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ret[0] = "BIT/AXE";
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return ret;
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}
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std::array<std::string, NUM_SCREENS> parseBitaxeBestDiff(std::string text)
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{
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std::array<std::string, NUM_SCREENS> ret;
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std::uint32_t firstIndex = 0;
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if (text.length() < NUM_SCREENS)
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{
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text.insert(text.begin(), NUM_SCREENS - text.length(), ' ');
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ret[0] = "BIT/AXE";
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ret[1] = "mdi:rocket";
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firstIndex = 2;
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}
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for (std::uint8_t i = firstIndex; i < NUM_SCREENS; i++)
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{
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ret[i] = text[i];
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}
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return ret;
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}
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