btcd/rpcwebsocket.go
Dave Collins 8ac86f1053 Allow notifications to work for all address types.
Previously the websocket notifications for addresses were limited to
pay-to-pubkey-hash only.  This commit removes that restriction so
all btcutil.Address types are supported.  This includes pay-to-pubkey,
pay-to-pubkey-hash, and pay-to-script-hash.
2014-02-19 09:47:17 -06:00

1374 lines
41 KiB
Go

// Copyright (c) 2013-2014 Conformal Systems LLC.
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"bytes"
"code.google.com/p/go.net/websocket"
"container/list"
"crypto/sha256"
"crypto/subtle"
"encoding/base64"
"encoding/hex"
"encoding/json"
"fmt"
"github.com/conformal/btcdb"
"github.com/conformal/btcjson"
"github.com/conformal/btcscript"
"github.com/conformal/btcutil"
"github.com/conformal/btcwire"
"github.com/conformal/btcws"
"io"
"sync"
"time"
)
const (
// websocketSendBufferSize is the number of elements the send channel
// can queue before blocking. Note that this only applies to requests
// handled directly in the websocket client input handler or the async
// handler since notifications have their own queueing mechanism
// independent of the send channel buffer.
websocketSendBufferSize = 50
)
// timeZeroVal is simply the zero value for a time.Time and is used to avoid
// creating multiple instances.
var timeZeroVal time.Time
// wsCommandHandler describes a callback function used to handle a specific
// command.
type wsCommandHandler func(*wsClient, btcjson.Cmd) (interface{}, *btcjson.Error)
// wsHandlers maps RPC command strings to appropriate websocket handler
// functions.
var wsHandlers = map[string]wsCommandHandler{
"getbestblock": handleGetBestBlock,
"getcurrentnet": handleGetCurrentNet,
"notifyblocks": handleNotifyBlocks,
"notifyallnewtxs": handleNotifyAllNewTXs,
"notifynewtxs": handleNotifyNewTXs,
"notifyspent": handleNotifySpent,
"rescan": handleRescan,
}
// wsAsyncHandlers holds the websocket commands which should be run
// asynchronously to the main input handler goroutine. This allows long-running
// operations to run concurrently (and one at a time) while still responding
// to the majority of normal requests which can be answered quickly.
var wsAsyncHandlers = map[string]bool{
"rescan": true,
}
// WebsocketHandler handles a new websocket client by creating a new wsClient,
// starting it, and blocking until the connection closes. Since it blocks, it
// must be run in a separate goroutine. It should be invoked from the websocket
// server handler which runs each new connection in a new goroutine thereby
// satisfying the requirement.
func (s *rpcServer) WebsocketHandler(conn *websocket.Conn, remoteAddr string,
authenticated bool) {
// Clear the read deadline that was set before the websocket hijacked
// the connection.
conn.SetReadDeadline(timeZeroVal)
// Limit max number of websocket clients.
rpcsLog.Infof("New websocket client %s", remoteAddr)
if s.ntfnMgr.NumClients()+1 > cfg.RPCMaxWebsockets {
rpcsLog.Infof("Max websocket clients exceeded [%d] - "+
"disconnecting client %s", cfg.RPCMaxWebsockets,
remoteAddr)
conn.Close()
return
}
// Create a new websocket client to handle the new websocket connection
// and wait for it to shutdown. Once it has shutdown (and hence
// disconnected), remove it and any notifications it registered for.
client := newWebsocketClient(s, conn, remoteAddr, authenticated)
s.ntfnMgr.AddClient(client)
client.Start()
client.WaitForShutdown()
s.ntfnMgr.RemoveClient(client)
rpcsLog.Infof("Disconnected websocket client %s", remoteAddr)
}
// wsNotificationManager is a connection and notification manager used for
// websockets. It allows websocket clients to register for notifications they
// are interested in. When an event happens elsewhere in the code such as
// transactions being added to the memory pool or block connects/disconnects,
// the notification manager is provided with the relevant details needed to
// figure out which websocket clients need to be notified based on what they
// have registered for and notifies them accordingly. It is also used to keep
// track of all connected websocket clients.
type wsNotificationManager struct {
sync.Mutex
// server is the RPC server the notification manager is associated with.
server *rpcServer
// clients is a map of all currently connected websocket clients.
clients map[chan bool]*wsClient
// Maps used to hold lists of websocket clients to be notified on
// certain events. Each websocket client also keeps maps for the events
// which have multiple triggers to make removal from these lists on
// connection close less horrendously expensive.
blockNotifications map[chan bool]*wsClient
txNotifications map[chan bool]*wsClient
spentNotifications map[btcwire.OutPoint]map[chan bool]*wsClient
addrNotifications map[string]map[chan bool]*wsClient
}
// NumClients returns the number of clients actively being served.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NumClients() int {
m.Lock()
defer m.Unlock()
return len(m.clients)
}
// AddBlockUpdateRequest requests block update notifications to the passed
// websocket client.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) AddBlockUpdateRequest(wsc *wsClient) {
m.Lock()
defer m.Unlock()
// Add the client to the map to notify when block updates are seen.
// Use the quit channel as a unique id for the client since it is quite
// a bit more efficient than using the entire struct.
m.blockNotifications[wsc.quit] = wsc
}
// RemoveBlockUpdateRequest removes block update notifications for the passed
// websocket client.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) RemoveBlockUpdateRequest(wsc *wsClient) {
m.Lock()
defer m.Unlock()
// Delete the client from the map to notify when block updates are seen.
// Use the quit channel as a unique id for the client since it is quite
// a bit more efficient than using the entire struct.
delete(m.blockNotifications, wsc.quit)
}
// NotifyBlockConnected notifies websocket clients that have registered for
// block updates when a block is connected to the main chain.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NotifyBlockConnected(block *btcutil.Block) {
m.Lock()
defer m.Unlock()
// Nothing to do if there are no websocket clients registered to
// receive notifications that result from a newly connected block.
if len(m.blockNotifications) == 0 {
return
}
hash, err := block.Sha()
if err != nil {
rpcsLog.Error("Bad block; connected block notification dropped")
return
}
// Notify interested websocket clients about the connected block.
ntfn := btcws.NewBlockConnectedNtfn(hash.String(), int32(block.Height()))
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Error("Failed to marshal block connected notification: "+
"%v", err)
return
}
for _, wsc := range m.blockNotifications {
wsc.QueueNotification(marshalledJSON)
}
}
// NotifyBlockDisconnected notifies websocket clients that have registered for
// block updates when a block is disconnected from the main chain (due to a
// reorganize).
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NotifyBlockDisconnected(block *btcutil.Block) {
m.Lock()
defer m.Unlock()
// Nothing to do if there are no websocket clients registered to
// receive notifications that result from a newly connected block.
if len(m.blockNotifications) == 0 {
return
}
hash, err := block.Sha()
if err != nil {
rpcsLog.Error("Bad block; disconnected block notification " +
"dropped")
return
}
// Notify interested websocket clients about the disconnected block.
ntfn := btcws.NewBlockDisconnectedNtfn(hash.String(),
int32(block.Height()))
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Error("Failed to marshal block disconnected "+
"notification: %v", err)
return
}
for _, wsc := range m.blockNotifications {
wsc.QueueNotification(marshalledJSON)
}
}
// AddNewTxRequest requests notifications to the passed websocket client when
// new transactions are added to the memory pool.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) AddNewTxRequest(wsc *wsClient) {
m.Lock()
defer m.Unlock()
// Add the client to the map to notify when a new transaction is added
// to the memory pool. Use the quit channel as a unique id for the
// client since it is quite a bit more efficient than using the entire
// struct.
m.txNotifications[wsc.quit] = wsc
}
// RemoveNewTxRequest removes notifications to the passed websocket client when
// new transaction are added to the memory pool.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) RemoveNewTxRequest(wsc *wsClient) {
m.Lock()
defer m.Unlock()
// Delete the client from the map to notify when a new transaction is
// seen in the memory pool. Use the quit channel as a unique id for the
// client since it is quite a bit more efficient than using the entire
// struct.
delete(m.txNotifications, wsc.quit)
}
// NotifyForNewTx notifies websocket clients that have registerd for updates
// when a new transaction is added to the memory pool.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NotifyForNewTx(tx *btcutil.Tx) {
m.Lock()
defer m.Unlock()
// Nothing to do if there are no websocket clients registered to
// receive notifications about transactions added to the memory pool.
if len(m.txNotifications) == 0 {
return
}
txID := tx.Sha().String()
mtx := tx.MsgTx()
var amount int64
for _, txOut := range mtx.TxOut {
amount += txOut.Value
}
ntfn := btcws.NewAllTxNtfn(txID, amount)
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Errorf("Failed to marshal tx notification: %s", err.Error())
return
}
var verboseNtfn *btcws.AllVerboseTxNtfn
var marshalledJSONVerbose []byte
for _, wsc := range m.txNotifications {
if wsc.verboseTxUpdates {
if verboseNtfn == nil {
rawTx, err := createTxRawResult(m.server.server.btcnet, txID, mtx, nil, 0, nil)
if err != nil {
return
}
verboseNtfn = btcws.NewAllVerboseTxNtfn(rawTx)
marshalledJSONVerbose, err = json.Marshal(verboseNtfn)
if err != nil {
rpcsLog.Errorf("Failed to marshal verbose tx notification: %s", err.Error())
return
}
}
wsc.QueueNotification(marshalledJSONVerbose)
} else {
wsc.QueueNotification(marshalledJSON)
}
}
}
// AddSpentRequest requests an notification when the passed outpoint is
// confirmed spent (contained in a block connected to the main chain) for the
// passed websocket client. The request is automatically removed once the
// notification has been sent.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) AddSpentRequest(wsc *wsClient, op *btcwire.OutPoint) {
m.Lock()
defer m.Unlock()
// Track the request in the client as well so it can be quickly be
// removed on disconnect.
wsc.spentRequests[*op] = struct{}{}
// Add the client to the list to notify when the outpoint is seen.
// Create the list as needed.
cmap, ok := m.spentNotifications[*op]
if !ok {
cmap = make(map[chan bool]*wsClient)
m.spentNotifications[*op] = cmap
}
cmap[wsc.quit] = wsc
}
// removeSpentRequest is the internal function which implements the public
// RemoveSpentRequest. See the comment for RemoveSpentRequest for more details.
//
// This function MUST be called with the notification manager lock held.
func (m *wsNotificationManager) removeSpentRequest(wsc *wsClient, op *btcwire.OutPoint) {
// Remove the request tracking from the client.
delete(wsc.spentRequests, *op)
// Remove the client from the list to notify.
notifyMap, ok := m.spentNotifications[*op]
if !ok {
rpcsLog.Warnf("Attempt to remove nonexistent spent request "+
"for websocket client %s", wsc.addr)
return
}
delete(notifyMap, wsc.quit)
// Remove the map entry altogether if there are no more clients
// interested in it.
if len(notifyMap) == 0 {
delete(m.spentNotifications, *op)
}
}
// RemoveSpentRequest removes a request from the passed websocket client to be
// notified when the passed outpoint is confirmed spent (contained in a block
// connected to the main chain).
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) RemoveSpentRequest(wsc *wsClient, op *btcwire.OutPoint) {
m.Lock()
defer m.Unlock()
m.removeSpentRequest(wsc, op)
}
// notifyForTxOuts is the internal function which implements the public
// NotifyForTxOuts. See the comment for NotifyForTxOuts for more details.
//
// This function MUST be called with the notification manager lock held.
func (m *wsNotificationManager) notifyForTxOuts(tx *btcutil.Tx, block *btcutil.Block) {
// Nothing to do if nobody is listening for address notifications.
if len(m.addrNotifications) == 0 {
return
}
for i, txout := range tx.MsgTx().TxOut {
_, addrs, _, err := btcscript.ExtractPkScriptAddrs(
txout.PkScript, m.server.server.btcnet)
if err != nil {
continue
}
for _, addr := range addrs {
encodedAddr := addr.EncodeAddress()
cmap, ok := m.addrNotifications[encodedAddr]
if !ok {
continue
}
ntfn := &btcws.ProcessedTxNtfn{
Receiver: encodedAddr,
TxID: tx.Sha().String(),
TxOutIndex: uint32(i),
Amount: txout.Value,
PkScript: hex.EncodeToString(txout.PkScript),
// TODO(jrick): hardcoding unspent is WRONG and needs
// to be either calculated from other block txs, or dropped.
Spent: false,
}
if block != nil {
blkhash, err := block.Sha()
if err != nil {
rpcsLog.Error("Error getting block sha; dropping Tx notification")
break
}
ntfn.BlockHeight = int32(block.Height())
ntfn.BlockHash = blkhash.String()
ntfn.BlockIndex = tx.Index()
ntfn.BlockTime = block.MsgBlock().Header.Timestamp.Unix()
} else {
ntfn.BlockHeight = -1
ntfn.BlockIndex = -1
}
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Errorf("Failed to marshal processedtx notification: %v", err)
}
for _, wsc := range cmap {
wsc.QueueNotification(marshalledJSON)
}
}
}
}
// NotifyForTxOuts examines the outputs of the passed transaction and sends a
// notification to any websocket clients that are interested in an address the
// transaction pays to.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NotifyForTxOuts(tx *btcutil.Tx, block *btcutil.Block) {
m.Lock()
defer m.Unlock()
m.notifyForTxOuts(tx, block)
}
// newSpentNotification returns a new marshalled spent notification with the
// passed parameters.
func newSpentNotification(prevOut *btcwire.OutPoint, spender *btcutil.Tx) []byte {
// Ignore Serialize's error, as writing to a bytes.buffer cannot fail.
var serializedTx bytes.Buffer
spender.MsgTx().Serialize(&serializedTx)
txHex := hex.EncodeToString(serializedTx.Bytes())
// Create and marsh the notification.
ntfn := btcws.NewTxSpentNtfn(prevOut.Hash.String(), int(prevOut.Index),
txHex)
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Errorf("Failed to marshal spent notification: %v", err)
return nil
}
return marshalledJSON
}
// notifySpent examines the inputs of the passed transaction and sends
// interested websocket clients a notification.
//
// This function MUST be called with the notification manager lock held.
func (m *wsNotificationManager) notifySpent(tx *btcutil.Tx) {
// Nothing to do if nobody is listening for spent notifications.
if len(m.spentNotifications) == 0 {
return
}
for _, txIn := range tx.MsgTx().TxIn {
prevOut := &txIn.PreviousOutpoint
if cmap, ok := m.spentNotifications[*prevOut]; ok {
marshalledJSON := newSpentNotification(prevOut, tx)
if marshalledJSON == nil {
continue
}
for _, wsc := range cmap {
wsc.QueueNotification(marshalledJSON)
m.removeSpentRequest(wsc, prevOut)
}
}
}
}
// NotifyBlockTXs examines the input and outputs of the passed transaction
// and sends websocket clients notifications they are interested in.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) NotifyBlockTXs(block *btcutil.Block) {
m.Lock()
defer m.Unlock()
// Nothing to do if there are no websocket clients registered to receive
// notifications about spent outpoints or payments to addresses.
if len(m.spentNotifications) == 0 && len(m.addrNotifications) == 0 {
return
}
for _, tx := range block.Transactions() {
m.notifySpent(tx)
m.notifyForTxOuts(tx, block)
}
}
// AddAddrRequest requests notifications to the passed websocket client when
// a transaction pays to the passed address.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) AddAddrRequest(wsc *wsClient, addr string) {
m.Lock()
defer m.Unlock()
// Track the request in the client as well so it can be quickly be
// removed on disconnect.
wsc.addrRequests[addr] = struct{}{}
// Add the client to the list to notify when the outpoint is seen.
// Create the list as needed.
cmap, ok := m.addrNotifications[addr]
if !ok {
cmap = make(map[chan bool]*wsClient)
m.addrNotifications[addr] = cmap
}
cmap[wsc.quit] = wsc
}
// removeAddrRequest is the internal function which implements the public
// RemoveAddrRequest. See the comment for RemoveAddrRequest for more details.
//
// This function MUST be called with the notification manager lock held.
func (m *wsNotificationManager) removeAddrRequest(wsc *wsClient, addr string) {
// Remove the request tracking from the client.
delete(wsc.addrRequests, addr)
// Remove the client from the list to notify.
notifyMap, ok := m.addrNotifications[addr]
if !ok {
rpcsLog.Warnf("Attempt to remove nonexistent addr request "+
"<%s> for websocket client %s", addr, wsc.addr)
return
}
delete(notifyMap, wsc.quit)
// Remove the map entry altogether if there are no more clients
// interested in it.
if len(notifyMap) == 0 {
delete(m.addrNotifications, addr)
}
}
// RemoveAddrRequest removes a request from the passed websocket client to be
// notified when a transaction pays to the passed address.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) RemoveAddrRequest(wsc *wsClient, addr string) {
m.Lock()
defer m.Unlock()
m.removeAddrRequest(wsc, addr)
}
// AddClient adds the passed websocket client to the notification manager.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) AddClient(wsc *wsClient) {
m.Lock()
defer m.Unlock()
m.clients[wsc.quit] = wsc
}
// RemoveClient removes the passed websocket client and all notifications
// registered for it.
//
// This function is safe for concurrent access.
func (m *wsNotificationManager) RemoveClient(wsc *wsClient) {
m.Lock()
defer m.Unlock()
// Remove any requests made by the client as well as the client itself.
delete(m.blockNotifications, wsc.quit)
delete(m.txNotifications, wsc.quit)
for k := range wsc.spentRequests {
op := k
m.removeSpentRequest(wsc, &op)
}
for addr := range wsc.addrRequests {
m.removeAddrRequest(wsc, addr)
}
delete(m.clients, wsc.quit)
}
// Shutdown disconnects all websocket clients the manager knows about.
func (m *wsNotificationManager) Shutdown() {
for _, wsc := range m.clients {
wsc.Disconnect()
}
}
// newWsNotificationManager returns a new notification manager ready for use.
// See wsNotificationManager for more details.
func newWsNotificationManager(server *rpcServer) *wsNotificationManager {
return &wsNotificationManager{
server: server,
clients: make(map[chan bool]*wsClient),
blockNotifications: make(map[chan bool]*wsClient),
txNotifications: make(map[chan bool]*wsClient),
spentNotifications: make(map[btcwire.OutPoint]map[chan bool]*wsClient),
addrNotifications: make(map[string]map[chan bool]*wsClient),
}
}
// wsResponse houses a message to send to the a connected websocket client as
// well as a channel to reply on when the message is sent.
type wsResponse struct {
msg []byte
doneChan chan bool
}
// createMarshalledReply returns a new marshalled btcjson.Reply given the
// passed parameters. It will automatically convert errors that are not of
// the type *btcjson.Error to the appropriate type as needed.
func createMarshalledReply(id, result interface{}, replyErr error) ([]byte, error) {
var jsonErr *btcjson.Error
if replyErr != nil {
if jErr, ok := replyErr.(*btcjson.Error); !ok {
jsonErr = &btcjson.Error{
Code: btcjson.ErrInternal.Code,
Message: jErr.Error(),
}
}
}
response := btcjson.Reply{
Id: &id,
Result: result,
Error: jsonErr,
}
marshalledJSON, err := json.Marshal(response)
if err != nil {
return nil, err
}
return marshalledJSON, nil
}
// wsClient provides an abstraction for handling a websocket client. The
// overall data flow is split into 3 main goroutines, a possible 4th goroutine
// for long-running operations (only started if request is made), and a
// websocket manager which is used to allow things such as broadcasting
// requested notifications to all connected websocket clients. Inbound
// messages are read via the inHandler goroutine and generally dispatched to
// their own handler. However, certain potentially long-running operations such
// as rescans, are sent to the asyncHander goroutine and are limited to one at a
// time. There are two outbound message types - one for responding to client
// requests and another for async notifications. Responses to client requests
// use SendMessage which employs a buffered channel thereby limiting the number
// of outstanding requests that can be made. Notifications are sent via
// QueueNotification which implements a queue via notificationQueueHandler to
// ensure sending notifications from other subsystems can't block. Ultimately,
// all messages are sent via the outHandler.
type wsClient struct {
// server is the RPC server that is servicing the client.
server *rpcServer
// conn is the underlying websocket connection.
conn *websocket.Conn
// addr is the remote address of the client.
addr string
// authenticated specifies whether a client has been authenticated
// and therefore is allowed to communicated over the websocket.
authenticated bool
// verboseTxUpdates specifies whether a client has requested verbose
// information about all new transactions.
verboseTxUpdates bool
// addrRequests is a set of addresses the caller has requested to be
// notified about. It is maintained here so all requests can be removed
// when a wallet disconnects. Owned by the notification manager.
addrRequests map[string]struct{}
// spentRequests is a set of unspent Outpoints a wallet has requested
// notifications for when they are spent by a processed transaction.
// Owned by the notification manager.
spentRequests map[btcwire.OutPoint]struct{}
// Networking infrastructure.
asyncStarted bool
asyncChan chan btcjson.Cmd
ntfnChan chan []byte
sendChan chan wsResponse
quit chan bool
wg sync.WaitGroup
}
// handleMessage is the main handler for incoming requests. It enforces
// authentication, parses the incoming json, looks up and executes handlers
// (including pass through for standard RPC commands), sends the appropriate
// response. It also detects commands which are marked as long-running and
// sends them off to the asyncHander for processing.
func (c *wsClient) handleMessage(msg string) {
if !c.authenticated {
// Disconnect immediately if the provided command fails to
// parse when the client is not already authenticated.
cmd, jsonErr := parseCmd([]byte(msg))
if jsonErr != nil {
c.Disconnect()
return
}
// Disconnect immediately if the first command is not
// authenticate when not already authenticated.
authCmd, ok := cmd.(*btcws.AuthenticateCmd)
if !ok {
rpcsLog.Warnf("Unauthenticated websocket message " +
"received")
c.Disconnect()
return
}
// Check credentials.
login := authCmd.Username + ":" + authCmd.Passphrase
auth := "Basic " + base64.StdEncoding.EncodeToString([]byte(login))
authSha := sha256.Sum256([]byte(auth))
cmp := subtle.ConstantTimeCompare(authSha[:], c.server.authsha[:])
if cmp != 1 {
rpcsLog.Warnf("Auth failure.")
c.Disconnect()
return
}
c.authenticated = true
// Marshal and send response.
reply, err := createMarshalledReply(authCmd.Id(), nil, nil)
if err != nil {
rpcsLog.Errorf("Failed to marshal authenticate reply: "+
"%v", err.Error())
return
}
c.SendMessage(reply, nil)
return
}
// Attmpt to parse the raw json into a known btcjson.Cmd.
cmd, jsonErr := parseCmd([]byte(msg))
if jsonErr != nil {
// Use the provided id for errors when a valid JSON-RPC message
// was parsed. Requests with no IDs are ignored.
var id interface{}
if cmd != nil {
id = cmd.Id()
if id == nil {
return
}
}
// Marshal and send response.
reply, err := createMarshalledReply(id, nil, jsonErr)
if err != nil {
rpcsLog.Errorf("Failed to marshal parse failure "+
"reply: %v", err)
return
}
c.SendMessage(reply, nil)
return
}
rpcsLog.Debugf("Received command <%s> from %s", cmd.Method(), c.addr)
// Disconnect if already authenticated and another authenticate command
// is received.
if _, ok := cmd.(*btcws.AuthenticateCmd); ok {
rpcsLog.Warnf("Websocket client %s is already authenticated",
c.addr)
c.Disconnect()
return
}
// When the command is marked as a long-running command, send it off
// to the asyncHander goroutine for processing.
if _, ok := wsAsyncHandlers[cmd.Method()]; ok {
// Start up the async goroutine for handling long-running
// requests asynchonrously if needed.
if !c.asyncStarted {
rpcsLog.Tracef("Starting async handler for %s", c.addr)
c.wg.Add(1)
go c.asyncHandler()
c.asyncStarted = true
}
c.asyncChan <- cmd
return
}
// Lookup the websocket extension for the command and if it doesn't
// exist fallback to handling the command as a standard command.
wsHandler, ok := wsHandlers[cmd.Method()]
if !ok {
// No websocket-specific handler so handle like a legacy
// RPC connection.
response := standardCmdReply(cmd, c.server)
reply, err := json.Marshal(response)
if err != nil {
rpcsLog.Errorf("Failed to marshal reply for <%s> "+
"command: %v", cmd.Method(), err)
return
}
c.SendMessage(reply, nil)
return
}
// Invoke the handler and marshal and send response.
result, jsonErr := wsHandler(c, cmd)
reply, err := createMarshalledReply(cmd.Id(), result, jsonErr)
if err != nil {
rpcsLog.Errorf("Failed to marshal reply for <%s> command: %v",
cmd.Method(), err)
return
}
c.SendMessage(reply, nil)
}
// inHandler handles all incoming messages for the websocket connection. It
// must be run as a goroutine.
func (c *wsClient) inHandler() {
out:
for {
// Break out of the loop once the quit channel has been closed.
// Use a non-blocking select here so we fall through otherwise.
select {
case <-c.quit:
break out
default:
}
var msg string
if err := websocket.Message.Receive(c.conn, &msg); err != nil {
// Log the error if it's not due to disconnecting.
if err != io.EOF {
rpcsLog.Errorf("Websocket receive error from "+
"%s: %v", c.addr, err)
}
break out
}
c.handleMessage(msg)
}
// Ensure the connection is closed.
c.Disconnect()
c.wg.Done()
rpcsLog.Tracef("Websocket client input handler done for %s", c.addr)
}
// notificationQueueHandler handles the queueing of outgoing notifications for
// the websocket client. This runs as a muxer for various sources of input to
// ensure that queueing up notifications to be sent will not block. Otherwise,
// slow clients could bog down the other systems (such as the mempool or block
// manager) which are queueing the data. The data is passed on to outHandler to
// actually be written. It must be run as a goroutine.
func (c *wsClient) notificationQueueHandler() {
ntfnSentChan := make(chan bool, 1) // nonblocking sync
// pendingNtfns is used as a queue for notifications that are ready to
// be sent once there are no outstanding notifications currently being
// sent. The waiting flag is used over simply checking for items in the
// pending list to ensure cleanup knows what has and hasn't been sent
// to the outHandler. Currently no special cleanup is needed, however
// if something like a done channel is added to notifications in the
// future, not knowing what has and hasn't been sent to the outHandler
// (and thus who should respond to the done channel) would be
// problematic without using this approach.
pendingNtfns := list.New()
waiting := false
out:
for {
select {
// This channel is notified when a message is being queued to
// be sent across the network socket. It will either send the
// message immediately if a send is not already in progress, or
// queue the message to be sent once the other pending messages
// are sent.
case msg := <-c.ntfnChan:
if !waiting {
c.SendMessage(msg, ntfnSentChan)
} else {
pendingNtfns.PushBack(msg)
}
waiting = true
// This channel is notified when a notification has been sent
// across the network socket.
case <-ntfnSentChan:
// No longer waiting if there are no more messages in
// the pending messages queue.
next := pendingNtfns.Front()
if next == nil {
waiting = false
continue
}
// Notify the outHandler about the next item to
// asynchronously send.
msg := pendingNtfns.Remove(next).([]byte)
c.SendMessage(msg, ntfnSentChan)
case <-c.quit:
break out
}
}
// Drain any wait channels before exiting so nothing is left waiting
// around to send.
cleanup:
for {
select {
case <-c.ntfnChan:
case <-ntfnSentChan:
default:
break cleanup
}
}
c.wg.Done()
rpcsLog.Tracef("Websocket client notification queue handler done "+
"for %s", c.addr)
}
// outHandler handles all outgoing messages for the websocket connection. It
// must be run as a goroutine. It uses a buffered channel to serialize output
// messages while allowing the sender to continue running asynchronously. It
// must be run as a goroutine.
func (c *wsClient) outHandler() {
out:
for {
// Send any messages ready for send until the quit channel is
// closed.
select {
case r := <-c.sendChan:
err := websocket.Message.Send(c.conn, string(r.msg))
if err != nil {
c.Disconnect()
break out
}
if r.doneChan != nil {
r.doneChan <- true
}
case <-c.quit:
break out
}
}
// Drain any wait channels before exiting so nothing is left waiting
// around to send.
cleanup:
for {
select {
case r := <-c.sendChan:
if r.doneChan != nil {
r.doneChan <- false
}
default:
break cleanup
}
}
c.wg.Done()
rpcsLog.Tracef("Websocket client output handler done for %s", c.addr)
}
// asyncHandler handles all long-running requests such as rescans which are
// not run directly in the inHandler routine unlike most requests. This allows
// normal quick requests to continue to be processed and responded to even while
// lengthy operations are underway. Only one long-running operation is
// permitted at a time, so multiple long-running requests are queued and
// serialized. It must be run as a goroutine. Also, this goroutine is not
// started until/if the first long-running request is made.
func (c *wsClient) asyncHandler() {
asyncHandlerDoneChan := make(chan bool, 1) // nonblocking sync
pendingCmds := list.New()
waiting := false
// runHandler runs the handler for the passed command and sends the
// reply.
runHandler := func(cmd btcjson.Cmd) {
wsHandler, ok := wsHandlers[cmd.Method()]
if !ok {
rpcsLog.Warnf("No handler for command <%s>",
cmd.Method())
return
}
// Invoke the handler and marshal and send response.
result, jsonErr := wsHandler(c, cmd)
reply, err := createMarshalledReply(cmd.Id(), result, jsonErr)
if err != nil {
rpcsLog.Errorf("Failed to marshal reply for <%s> "+
"command: %v", cmd.Method(), err)
return
}
c.SendMessage(reply, nil)
}
out:
for {
select {
case cmd := <-c.asyncChan:
if !waiting {
c.wg.Add(1)
go func(cmd btcjson.Cmd) {
runHandler(cmd)
asyncHandlerDoneChan <- true
c.wg.Done()
}(cmd)
} else {
pendingCmds.PushBack(cmd)
}
waiting = true
case <-asyncHandlerDoneChan:
// No longer waiting if there are no more messages in
// the pending messages queue.
next := pendingCmds.Front()
if next == nil {
waiting = false
continue
}
// Notify the outHandler about the next item to
// asynchronously send.
element := pendingCmds.Remove(next)
c.wg.Add(1)
go func(cmd btcjson.Cmd) {
runHandler(cmd)
asyncHandlerDoneChan <- true
c.wg.Done()
}(element.(btcjson.Cmd))
case <-c.quit:
break out
}
}
// Drain any wait channels before exiting so nothing is left waiting
// around to send.
cleanup:
for {
select {
case <-c.asyncChan:
case <-asyncHandlerDoneChan:
default:
break cleanup
}
}
c.wg.Done()
rpcsLog.Tracef("Websocket client async handler done for %s", c.addr)
}
// SendMessage sends the passed json to the websocket client. It is backed
// by a buffered channel, so it will not block until the send channel is full.
// Note however that QueueNotification must be used for sending async
// notifications instead of the this function. This approach allows a limit to
// the number of outstanding requests a client can make without preventing or
// blocking on async notifications.
func (c *wsClient) SendMessage(marshalledJSON []byte, doneChan chan bool) {
// Don't queue the message if in the process of shutting down.
select {
case <-c.quit:
if doneChan != nil {
doneChan <- false
}
return
default:
}
c.sendChan <- wsResponse{msg: marshalledJSON, doneChan: doneChan}
}
// QueueMessage queues the passed notification to be sent to the websocket
// client. This function, as the name implies, is only intended for
// notifications since it has additional logic to prevent other subsystems, such
// as the memory pool and block manager, from blocking even when the send
// channel is full.
func (c *wsClient) QueueNotification(marshalledJSON []byte) {
// Don't queue the message if in the process of shutting down.
select {
case <-c.quit:
return
default:
}
c.ntfnChan <- marshalledJSON
}
// Disconnect disconnects the websocket client.
func (c *wsClient) Disconnect() {
// Don't try to disconnect again if in the process of shutting down.
select {
case <-c.quit:
return
default:
}
rpcsLog.Tracef("Disconnecting websocket client %s", c.addr)
close(c.quit)
c.conn.Close()
}
// Start begins processing input and output messages.
func (c *wsClient) Start() {
rpcsLog.Tracef("Starting websocket client %s", c.addr)
// Start processing input and output.
c.wg.Add(3)
go c.inHandler()
go c.notificationQueueHandler()
go c.outHandler()
}
// WaitForShutdown blocks until the websocket client goroutines are stopped
// and the connection is closed.
func (c *wsClient) WaitForShutdown() {
c.wg.Wait()
}
// newWebsocketClient returns a new websocket client given the notification
// manager, websocket connection, remote address, and whether or not the client
// has already been authenticated (via HTTP Basic access authentication). The
// returned client is ready to start. Once started, the client will process
// incoming and outgoing messages in separate goroutines complete with queueing
// and asynchrous handling for long-running operations.
func newWebsocketClient(server *rpcServer, conn *websocket.Conn,
remoteAddr string, authenticated bool) *wsClient {
return &wsClient{
conn: conn,
addr: remoteAddr,
authenticated: authenticated,
server: server,
addrRequests: make(map[string]struct{}),
spentRequests: make(map[btcwire.OutPoint]struct{}),
ntfnChan: make(chan []byte, 1), // nonblocking sync
asyncChan: make(chan btcjson.Cmd, 1), // nonblocking sync
sendChan: make(chan wsResponse, websocketSendBufferSize),
quit: make(chan bool),
}
}
// handleGetBestBlock implements the getbestblock command extension
// for websocket connections.
func handleGetBestBlock(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
// All other "get block" commands give either the height, the
// hash, or both but require the block SHA. This gets both for
// the best block.
sha, height, err := wsc.server.server.db.NewestSha()
if err != nil {
return nil, &btcjson.ErrBestBlockHash
}
// TODO(jrick): need a btcws type for the result.
result := map[string]interface{}{
"hash": sha.String(),
"height": height,
}
return result, nil
}
// handleGetCurrentNet implements the getcurrentnet command extension
// for websocket connections.
func handleGetCurrentNet(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
return wsc.server.server.btcnet, nil
}
// handleNotifyBlocks implements the notifyblocks command extension for
// websocket connections.
func handleNotifyBlocks(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
wsc.server.ntfnMgr.AddBlockUpdateRequest(wsc)
return nil, nil
}
// handleNotifySpent implements the notifyspent command extension for
// websocket connections.
func handleNotifySpent(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
cmd, ok := icmd.(*btcws.NotifySpentCmd)
if !ok {
return nil, &btcjson.ErrInternal
}
wsc.server.ntfnMgr.AddSpentRequest(wsc, cmd.OutPoint)
return nil, nil
}
// handleNotifyAllNewTXs implements the notifyallnewtxs command extension for
// websocket connections.
func handleNotifyAllNewTXs(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
cmd, ok := icmd.(*btcws.NotifyAllNewTXsCmd)
if !ok {
return nil, &btcjson.ErrInternal
}
wsc.verboseTxUpdates = cmd.Verbose
wsc.server.ntfnMgr.AddNewTxRequest(wsc)
return nil, nil
}
// handleNotifyNewTXs implements the notifynewtxs command extension for
// websocket connections.
func handleNotifyNewTXs(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
cmd, ok := icmd.(*btcws.NotifyNewTXsCmd)
if !ok {
return nil, &btcjson.ErrInternal
}
for _, addrStr := range cmd.Addresses {
addr, err := btcutil.DecodeAddr(addrStr)
if err != nil {
e := btcjson.Error{
Code: btcjson.ErrInvalidAddressOrKey.Code,
Message: fmt.Sprintf("Invalid address or key: %v", addrStr),
}
return nil, &e
}
wsc.server.ntfnMgr.AddAddrRequest(wsc, addr.EncodeAddress())
}
return nil, nil
}
// rescanBlock rescans all transactions in a single block. This is a helper
// function for handleRescan.
func rescanBlock(wsc *wsClient, cmd *btcws.RescanCmd, blk *btcutil.Block) {
db := wsc.server.server.db
for _, tx := range blk.Transactions() {
var txReply *btcdb.TxListReply
txouts:
for txOutIdx, txout := range tx.MsgTx().TxOut {
_, addrs, _, err := btcscript.ExtractPkScriptAddrs(
txout.PkScript, wsc.server.server.btcnet)
if err != nil {
continue txouts
}
for _, addr := range addrs {
encodedAddr := addr.EncodeAddress()
if _, ok := cmd.Addresses[encodedAddr]; !ok {
continue
}
// TODO(jrick): This lookup is expensive and can be avoided
// if the wallet is sent the previous outpoints for all inputs
// of the tx, so any can removed from the utxo set (since
// they are, as of this tx, now spent).
if txReply == nil {
txReplyList, err := db.FetchTxBySha(tx.Sha())
if err != nil {
rpcsLog.Errorf("Tx Sha %v not found by db", tx.Sha())
continue txouts
}
for i := range txReplyList {
if txReplyList[i].Height == blk.Height() {
txReply = txReplyList[i]
break
}
}
}
// Sha never errors.
blksha, _ := blk.Sha()
ntfn := &btcws.ProcessedTxNtfn{
Receiver: encodedAddr,
Amount: txout.Value,
TxID: tx.Sha().String(),
TxOutIndex: uint32(txOutIdx),
PkScript: hex.EncodeToString(txout.PkScript),
BlockHash: blksha.String(),
BlockHeight: int32(blk.Height()),
BlockIndex: tx.Index(),
BlockTime: blk.MsgBlock().Header.Timestamp.Unix(),
Spent: txReply.TxSpent[txOutIdx],
}
marshalledJSON, err := json.Marshal(ntfn)
if err != nil {
rpcsLog.Errorf("Failed to marshal processedtx notification: %v", err)
return
}
// Stop the rescan early if the websocket client
// disconnected.
select {
case <-wsc.quit:
return
default:
wsc.SendMessage(marshalledJSON, nil)
}
}
}
}
}
// handleRescan implements the rescan command extension for websocket
// connections.
func handleRescan(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) {
cmd, ok := icmd.(*btcws.RescanCmd)
if !ok {
return nil, &btcjson.ErrInternal
}
numAddrs := len(cmd.Addresses)
if numAddrs == 1 {
rpcsLog.Info("Beginning rescan for 1 address")
} else {
rpcsLog.Infof("Beginning rescan for %d addresses", numAddrs)
}
minBlock := int64(cmd.BeginBlock)
maxBlock := int64(cmd.EndBlock)
// FetchHeightRange may not return a complete list of block shas for
// the given range, so fetch range as many times as necessary.
db := wsc.server.server.db
for {
hashList, err := db.FetchHeightRange(minBlock, maxBlock)
if err != nil {
rpcsLog.Errorf("Error looking up block range: %v", err)
return nil, &btcjson.ErrDatabase
}
if len(hashList) == 0 {
break
}
for i := range hashList {
blk, err := db.FetchBlockBySha(&hashList[i])
if err != nil {
rpcsLog.Errorf("Error looking up block sha: %v", err)
return nil, &btcjson.ErrDatabase
}
// A select statement is used to stop rescans if the
// client requesting the rescan has disconnected.
select {
case <-wsc.quit:
rpcsLog.Debugf("Stopped rescan at height %v for disconnected client",
blk.Height())
return nil, nil
default:
rescanBlock(wsc, cmd, blk)
}
}
if maxBlock-minBlock > int64(len(hashList)) {
minBlock += int64(len(hashList))
} else {
break
}
}
rpcsLog.Info("Finished rescan")
return nil, nil
}