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https://github.com/btcsuite/btcd.git
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0029905d43
Introduce an ECDSA signature verification into btcd in order to mitigate a certain DoS attack and as a performance optimization. The benefits of SigCache are two fold. Firstly, usage of SigCache mitigates a DoS attack wherein an attacker causes a victim's client to hang due to worst-case behavior triggered while processing attacker crafted invalid transactions. A detailed description of the mitigated DoS attack can be found here: https://bitslog.wordpress.com/2013/01/23/fixed-bitcoin-vulnerability-explanation-why-the-signature-cache-is-a-dos-protection/ Secondly, usage of the SigCache introduces a signature verification optimization which speeds up the validation of transactions within a block, if they've already been seen and verified within the mempool. The server itself manages the sigCache instance. The blockManager and txMempool respectively now receive pointers to the created sigCache instance. All read (sig triplet existence) operations on the sigCache will not block unless a separate goroutine is adding an entry (writing) to the sigCache. GetBlockTemplate generation now also utilizes the sigCache in order to avoid unnecessarily double checking signatures when generating a template after previously accepting a txn to the mempool. Consequently, the CPU miner now also employs the same optimization. The maximum number of entries for the sigCache has been introduced as a config parameter in order to allow users to configure the amount of memory consumed by this new additional caching.
1099 lines
38 KiB
Go
1099 lines
38 KiB
Go
// Copyright (c) 2013-2014 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockchain
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import (
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"container/list"
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"errors"
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"fmt"
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"math/big"
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"sort"
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"sync"
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"time"
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"github.com/btcsuite/btcd/chaincfg"
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"github.com/btcsuite/btcd/database"
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"github.com/btcsuite/btcd/txscript"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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)
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const (
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// maxOrphanBlocks is the maximum number of orphan blocks that can be
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// queued.
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maxOrphanBlocks = 100
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// minMemoryNodes is the minimum number of consecutive nodes needed
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// in memory in order to perform all necessary validation. It is used
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// to determine when it's safe to prune nodes from memory without
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// causing constant dynamic reloading.
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minMemoryNodes = BlocksPerRetarget
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)
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// ErrIndexAlreadyInitialized describes an error that indicates the block index
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// is already initialized.
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var ErrIndexAlreadyInitialized = errors.New("the block index can only be " +
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"initialized before it has been modified")
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// blockNode represents a block within the block chain and is primarily used to
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// aid in selecting the best chain to be the main chain. The main chain is
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// stored into the block database.
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type blockNode struct {
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// parent is the parent block for this node.
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parent *blockNode
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// children contains the child nodes for this node. Typically there
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// will only be one, but sometimes there can be more than one and that
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// is when the best chain selection algorithm is used.
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children []*blockNode
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// hash is the double sha 256 of the block.
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hash *wire.ShaHash
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// parentHash is the double sha 256 of the parent block. This is kept
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// here over simply relying on parent.hash directly since block nodes
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// are sparse and the parent node might not be in memory when its hash
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// is needed.
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parentHash *wire.ShaHash
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// height is the position in the block chain.
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height int32
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// workSum is the total amount of work in the chain up to and including
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// this node.
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workSum *big.Int
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// inMainChain denotes whether the block node is currently on the
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// the main chain or not. This is used to help find the common
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// ancestor when switching chains.
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inMainChain bool
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// Some fields from block headers to aid in best chain selection.
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version int32
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bits uint32
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timestamp time.Time
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}
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// newBlockNode returns a new block node for the given block header. It is
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// completely disconnected from the chain and the workSum value is just the work
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// for the passed block. The work sum is updated accordingly when the node is
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// inserted into a chain.
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func newBlockNode(blockHeader *wire.BlockHeader, blockSha *wire.ShaHash, height int32) *blockNode {
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// Make a copy of the hash so the node doesn't keep a reference to part
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// of the full block/block header preventing it from being garbage
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// collected.
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prevHash := blockHeader.PrevBlock
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node := blockNode{
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hash: blockSha,
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parentHash: &prevHash,
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workSum: CalcWork(blockHeader.Bits),
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height: height,
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version: blockHeader.Version,
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bits: blockHeader.Bits,
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timestamp: blockHeader.Timestamp,
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}
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return &node
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}
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// orphanBlock represents a block that we don't yet have the parent for. It
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// is a normal block plus an expiration time to prevent caching the orphan
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// forever.
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type orphanBlock struct {
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block *btcutil.Block
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expiration time.Time
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}
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// addChildrenWork adds the passed work amount to all children all the way
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// down the chain. It is used primarily to allow a new node to be dynamically
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// inserted from the database into the memory chain prior to nodes we already
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// have and update their work values accordingly.
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func addChildrenWork(node *blockNode, work *big.Int) {
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for _, childNode := range node.children {
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childNode.workSum.Add(childNode.workSum, work)
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addChildrenWork(childNode, work)
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}
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}
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// removeChildNode deletes node from the provided slice of child block
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// nodes. It ensures the final pointer reference is set to nil to prevent
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// potential memory leaks. The original slice is returned unmodified if node
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// is invalid or not in the slice.
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func removeChildNode(children []*blockNode, node *blockNode) []*blockNode {
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if node == nil {
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return children
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}
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// An indexing for loop is intentionally used over a range here as range
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// does not reevaluate the slice on each iteration nor does it adjust
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// the index for the modified slice.
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for i := 0; i < len(children); i++ {
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if children[i].hash.IsEqual(node.hash) {
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copy(children[i:], children[i+1:])
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children[len(children)-1] = nil
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return children[:len(children)-1]
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}
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}
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return children
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}
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// BlockChain provides functions for working with the bitcoin block chain.
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// It includes functionality such as rejecting duplicate blocks, ensuring blocks
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// follow all rules, orphan handling, checkpoint handling, and best chain
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// selection with reorganization.
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type BlockChain struct {
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db database.Db
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chainParams *chaincfg.Params
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checkpointsByHeight map[int32]*chaincfg.Checkpoint
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notifications NotificationCallback
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root *blockNode
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bestChain *blockNode
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index map[wire.ShaHash]*blockNode
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depNodes map[wire.ShaHash][]*blockNode
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orphans map[wire.ShaHash]*orphanBlock
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prevOrphans map[wire.ShaHash][]*orphanBlock
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oldestOrphan *orphanBlock
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orphanLock sync.RWMutex
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blockCache map[wire.ShaHash]*btcutil.Block
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noVerify bool
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noCheckpoints bool
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nextCheckpoint *chaincfg.Checkpoint
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checkpointBlock *btcutil.Block
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sigCache *txscript.SigCache
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}
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// DisableVerify provides a mechanism to disable transaction script validation
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// which you DO NOT want to do in production as it could allow double spends
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// and othe undesirable things. It is provided only for debug purposes since
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// script validation is extremely intensive and when debugging it is sometimes
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// nice to quickly get the chain.
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func (b *BlockChain) DisableVerify(disable bool) {
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b.noVerify = disable
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}
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// HaveBlock returns whether or not the chain instance has the block represented
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// by the passed hash. This includes checking the various places a block can
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// be like part of the main chain, on a side chain, or in the orphan pool.
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//
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// This function is NOT safe for concurrent access.
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func (b *BlockChain) HaveBlock(hash *wire.ShaHash) (bool, error) {
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exists, err := b.blockExists(hash)
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if err != nil {
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return false, err
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}
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return b.IsKnownOrphan(hash) || exists, nil
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}
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// IsKnownOrphan returns whether the passed hash is currently a known orphan.
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// Keep in mind that only a limited number of orphans are held onto for a
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// limited amount of time, so this function must not be used as an absolute
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// way to test if a block is an orphan block. A full block (as opposed to just
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// its hash) must be passed to ProcessBlock for that purpose. However, calling
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// ProcessBlock with an orphan that already exists results in an error, so this
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// function provides a mechanism for a caller to intelligently detect *recent*
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// duplicate orphans and react accordingly.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) IsKnownOrphan(hash *wire.ShaHash) bool {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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defer b.orphanLock.RUnlock()
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if _, exists := b.orphans[*hash]; exists {
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return true
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}
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return false
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}
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// GetOrphanRoot returns the head of the chain for the provided hash from the
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// map of orphan blocks.
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//
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// This function is safe for concurrent access.
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func (b *BlockChain) GetOrphanRoot(hash *wire.ShaHash) *wire.ShaHash {
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// Protect concurrent access. Using a read lock only so multiple
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// readers can query without blocking each other.
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b.orphanLock.RLock()
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defer b.orphanLock.RUnlock()
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// Keep looping while the parent of each orphaned block is
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// known and is an orphan itself.
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orphanRoot := hash
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prevHash := hash
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for {
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orphan, exists := b.orphans[*prevHash]
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if !exists {
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break
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}
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orphanRoot = prevHash
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prevHash = &orphan.block.MsgBlock().Header.PrevBlock
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}
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return orphanRoot
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}
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// removeOrphanBlock removes the passed orphan block from the orphan pool and
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// previous orphan index.
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func (b *BlockChain) removeOrphanBlock(orphan *orphanBlock) {
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// Protect concurrent access.
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b.orphanLock.Lock()
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defer b.orphanLock.Unlock()
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// Remove the orphan block from the orphan pool.
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orphanHash := orphan.block.Sha()
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delete(b.orphans, *orphanHash)
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// Remove the reference from the previous orphan index too. An indexing
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// for loop is intentionally used over a range here as range does not
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// reevaluate the slice on each iteration nor does it adjust the index
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// for the modified slice.
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prevHash := &orphan.block.MsgBlock().Header.PrevBlock
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orphans := b.prevOrphans[*prevHash]
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for i := 0; i < len(orphans); i++ {
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hash := orphans[i].block.Sha()
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if hash.IsEqual(orphanHash) {
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copy(orphans[i:], orphans[i+1:])
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orphans[len(orphans)-1] = nil
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orphans = orphans[:len(orphans)-1]
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i--
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}
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}
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b.prevOrphans[*prevHash] = orphans
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// Remove the map entry altogether if there are no longer any orphans
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// which depend on the parent hash.
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if len(b.prevOrphans[*prevHash]) == 0 {
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delete(b.prevOrphans, *prevHash)
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}
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}
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// addOrphanBlock adds the passed block (which is already determined to be
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// an orphan prior calling this function) to the orphan pool. It lazily cleans
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// up any expired blocks so a separate cleanup poller doesn't need to be run.
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// It also imposes a maximum limit on the number of outstanding orphan
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// blocks and will remove the oldest received orphan block if the limit is
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// exceeded.
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func (b *BlockChain) addOrphanBlock(block *btcutil.Block) {
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// Remove expired orphan blocks.
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for _, oBlock := range b.orphans {
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if time.Now().After(oBlock.expiration) {
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b.removeOrphanBlock(oBlock)
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continue
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}
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// Update the oldest orphan block pointer so it can be discarded
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// in case the orphan pool fills up.
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if b.oldestOrphan == nil || oBlock.expiration.Before(b.oldestOrphan.expiration) {
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b.oldestOrphan = oBlock
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}
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}
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// Limit orphan blocks to prevent memory exhaustion.
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if len(b.orphans)+1 > maxOrphanBlocks {
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// Remove the oldest orphan to make room for the new one.
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b.removeOrphanBlock(b.oldestOrphan)
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b.oldestOrphan = nil
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}
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// Protect concurrent access. This is intentionally done here instead
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// of near the top since removeOrphanBlock does its own locking and
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// the range iterator is not invalidated by removing map entries.
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b.orphanLock.Lock()
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defer b.orphanLock.Unlock()
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// Insert the block into the orphan map with an expiration time
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// 1 hour from now.
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expiration := time.Now().Add(time.Hour)
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oBlock := &orphanBlock{
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block: block,
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expiration: expiration,
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}
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b.orphans[*block.Sha()] = oBlock
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// Add to previous hash lookup index for faster dependency lookups.
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prevHash := &block.MsgBlock().Header.PrevBlock
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b.prevOrphans[*prevHash] = append(b.prevOrphans[*prevHash], oBlock)
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return
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}
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// GenerateInitialIndex is an optional function which generates the required
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// number of initial block nodes in an optimized fashion. This is optional
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// because the memory block index is sparse and previous nodes are dynamically
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// loaded as needed. However, during initial startup (when there are no nodes
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// in memory yet), dynamically loading all of the required nodes on the fly in
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// the usual way is much slower than preloading them.
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//
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// This function can only be called once and it must be called before any nodes
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// are added to the block index. ErrIndexAlreadyInitialized is returned if
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// the former is not the case. In practice, this means the function should be
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// called directly after New.
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func (b *BlockChain) GenerateInitialIndex() error {
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// Return an error if the has already been modified.
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if b.root != nil {
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return ErrIndexAlreadyInitialized
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}
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// Grab the latest block height for the main chain from the database.
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_, endHeight, err := b.db.NewestSha()
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if err != nil {
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return err
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}
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// Calculate the starting height based on the minimum number of nodes
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// needed in memory.
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startHeight := endHeight - minMemoryNodes
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if startHeight < 0 {
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startHeight = 0
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}
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// Loop forwards through each block loading the node into the index for
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// the block.
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//
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// Due to a bug in the SQLite btcdb driver, the FetchBlockBySha call is
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// limited to a maximum number of hashes per invocation. Since SQLite
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// is going to be nuked eventually, the bug isn't being fixed in the
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// driver. In the mean time, work around the issue by calling
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// FetchBlockBySha multiple times with the appropriate indices as needed.
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for start := startHeight; start <= endHeight; {
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hashList, err := b.db.FetchHeightRange(start, endHeight+1)
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if err != nil {
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return err
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}
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// The database did not return any further hashes. Break out of
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// the loop now.
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if len(hashList) == 0 {
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break
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}
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// Loop forwards through each block loading the node into the
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// index for the block.
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for _, hash := range hashList {
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// Make a copy of the hash to make sure there are no
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// references into the list so it can be freed.
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hashCopy := hash
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node, err := b.loadBlockNode(&hashCopy)
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if err != nil {
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return err
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}
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// This node is now the end of the best chain.
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b.bestChain = node
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}
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// Start at the next block after the latest one on the next loop
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// iteration.
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start += int32(len(hashList))
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}
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return nil
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}
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// loadBlockNode loads the block identified by hash from the block database,
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// creates a block node from it, and updates the memory block chain accordingly.
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// It is used mainly to dynamically load previous blocks from database as they
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// are needed to avoid needing to put the entire block chain in memory.
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func (b *BlockChain) loadBlockNode(hash *wire.ShaHash) (*blockNode, error) {
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// Load the block header and height from the db.
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blockHeader, err := b.db.FetchBlockHeaderBySha(hash)
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if err != nil {
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return nil, err
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}
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blockHeight, err := b.db.FetchBlockHeightBySha(hash)
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if err != nil {
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return nil, err
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}
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// Create the new block node for the block and set the work.
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node := newBlockNode(blockHeader, hash, blockHeight)
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node.inMainChain = true
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// Add the node to the chain.
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// There are several possibilities here:
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// 1) This node is a child of an existing block node
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// 2) This node is the parent of one or more nodes
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// 3) Neither 1 or 2 is true, and this is not the first node being
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// added to the tree which implies it's an orphan block and
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// therefore is an error to insert into the chain
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// 4) Neither 1 or 2 is true, but this is the first node being added
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// to the tree, so it's the root.
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prevHash := &blockHeader.PrevBlock
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if parentNode, ok := b.index[*prevHash]; ok {
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// Case 1 -- This node is a child of an existing block node.
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// Update the node's work sum with the sum of the parent node's
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// work sum and this node's work, append the node as a child of
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// the parent node and set this node's parent to the parent
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// node.
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node.workSum = node.workSum.Add(parentNode.workSum, node.workSum)
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parentNode.children = append(parentNode.children, node)
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node.parent = parentNode
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} else if childNodes, ok := b.depNodes[*hash]; ok {
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// Case 2 -- This node is the parent of one or more nodes.
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// Connect this block node to all of its children and update
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// all of the children (and their children) with the new work
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// sums.
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for _, childNode := range childNodes {
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childNode.parent = node
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node.children = append(node.children, childNode)
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addChildrenWork(childNode, node.workSum)
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b.root = node
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}
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} else {
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// Case 3 -- The node does't have a parent and is not the parent
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// of another node. This is only acceptable for the first node
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// inserted into the chain. Otherwise it means an arbitrary
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// orphan block is trying to be loaded which is not allowed.
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if b.root != nil {
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str := "loadBlockNode: attempt to insert orphan block %v"
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return nil, fmt.Errorf(str, hash)
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}
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// Case 4 -- This is the root since it's the first and only node.
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b.root = node
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}
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// Add the new node to the indices for faster lookups.
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b.index[*hash] = node
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b.depNodes[*prevHash] = append(b.depNodes[*prevHash], node)
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return node, nil
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}
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// getPrevNodeFromBlock returns a block node for the block previous to the
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// passed block (the passed block's parent). When it is already in the memory
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// block chain, it simply returns it. Otherwise, it loads the previous block
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// from the block database, creates a new block node from it, and returns it.
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// The returned node will be nil if the genesis block is passed.
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func (b *BlockChain) getPrevNodeFromBlock(block *btcutil.Block) (*blockNode, error) {
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// Genesis block.
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prevHash := &block.MsgBlock().Header.PrevBlock
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if prevHash.IsEqual(zeroHash) {
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return nil, nil
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}
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// Return the existing previous block node if it's already there.
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if bn, ok := b.index[*prevHash]; ok {
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return bn, nil
|
|
}
|
|
|
|
// Dynamically load the previous block from the block database, create
|
|
// a new block node for it, and update the memory chain accordingly.
|
|
prevBlockNode, err := b.loadBlockNode(prevHash)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return prevBlockNode, nil
|
|
}
|
|
|
|
// getPrevNodeFromNode returns a block node for the block previous to the
|
|
// passed block node (the passed block node's parent). When the node is already
|
|
// connected to a parent, it simply returns it. Otherwise, it loads the
|
|
// associated block from the database to obtain the previous hash and uses that
|
|
// to dynamically create a new block node and return it. The memory block
|
|
// chain is updated accordingly. The returned node will be nil if the genesis
|
|
// block is passed.
|
|
func (b *BlockChain) getPrevNodeFromNode(node *blockNode) (*blockNode, error) {
|
|
// Return the existing previous block node if it's already there.
|
|
if node.parent != nil {
|
|
return node.parent, nil
|
|
}
|
|
|
|
// Genesis block.
|
|
if node.hash.IsEqual(b.chainParams.GenesisHash) {
|
|
return nil, nil
|
|
}
|
|
|
|
// Dynamically load the previous block from the block database, create
|
|
// a new block node for it, and update the memory chain accordingly.
|
|
prevBlockNode, err := b.loadBlockNode(node.parentHash)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return prevBlockNode, nil
|
|
}
|
|
|
|
// removeBlockNode removes the passed block node from the memory chain by
|
|
// unlinking all of its children and removing it from the the node and
|
|
// dependency indices.
|
|
func (b *BlockChain) removeBlockNode(node *blockNode) error {
|
|
if node.parent != nil {
|
|
return fmt.Errorf("removeBlockNode must be called with a "+
|
|
" node at the front of the chain - node %v", node.hash)
|
|
}
|
|
|
|
// Remove the node from the node index.
|
|
delete(b.index, *node.hash)
|
|
|
|
// Unlink all of the node's children.
|
|
for _, child := range node.children {
|
|
child.parent = nil
|
|
}
|
|
node.children = nil
|
|
|
|
// Remove the reference from the dependency index.
|
|
prevHash := node.parentHash
|
|
if children, ok := b.depNodes[*prevHash]; ok {
|
|
// Find the node amongst the children of the
|
|
// dependencies for the parent hash and remove it.
|
|
b.depNodes[*prevHash] = removeChildNode(children, node)
|
|
|
|
// Remove the map entry altogether if there are no
|
|
// longer any nodes which depend on the parent hash.
|
|
if len(b.depNodes[*prevHash]) == 0 {
|
|
delete(b.depNodes, *prevHash)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// pruneBlockNodes removes references to old block nodes which are no longer
|
|
// needed so they may be garbage collected. In order to validate block rules
|
|
// and choose the best chain, only a portion of the nodes which form the block
|
|
// chain are needed in memory. This function walks the chain backwards from the
|
|
// current best chain to find any nodes before the first needed block node.
|
|
func (b *BlockChain) pruneBlockNodes() error {
|
|
// Nothing to do if there is not a best chain selected yet.
|
|
if b.bestChain == nil {
|
|
return nil
|
|
}
|
|
|
|
// Walk the chain backwards to find what should be the new root node.
|
|
// Intentionally use node.parent instead of getPrevNodeFromNode since
|
|
// the latter loads the node and the goal is to find nodes still in
|
|
// memory that can be pruned.
|
|
newRootNode := b.bestChain
|
|
for i := int32(0); i < minMemoryNodes-1 && newRootNode != nil; i++ {
|
|
newRootNode = newRootNode.parent
|
|
}
|
|
|
|
// Nothing to do if there are not enough nodes.
|
|
if newRootNode == nil || newRootNode.parent == nil {
|
|
return nil
|
|
}
|
|
|
|
// Push the nodes to delete on a list in reverse order since it's easier
|
|
// to prune them going forwards than it is backwards. This will
|
|
// typically end up being a single node since pruning is currently done
|
|
// just before each new node is created. However, that might be tuned
|
|
// later to only prune at intervals, so the code needs to account for
|
|
// the possibility of multiple nodes.
|
|
deleteNodes := list.New()
|
|
for node := newRootNode.parent; node != nil; node = node.parent {
|
|
deleteNodes.PushFront(node)
|
|
}
|
|
|
|
// Loop through each node to prune, unlink its children, remove it from
|
|
// the dependency index, and remove it from the node index.
|
|
for e := deleteNodes.Front(); e != nil; e = e.Next() {
|
|
node := e.Value.(*blockNode)
|
|
err := b.removeBlockNode(node)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Set the new root node.
|
|
b.root = newRootNode
|
|
|
|
return nil
|
|
}
|
|
|
|
// isMajorityVersion determines if a previous number of blocks in the chain
|
|
// starting with startNode are at least the minimum passed version.
|
|
func (b *BlockChain) isMajorityVersion(minVer int32, startNode *blockNode,
|
|
numRequired uint64) bool {
|
|
|
|
numFound := uint64(0)
|
|
iterNode := startNode
|
|
for i := uint64(0); i < b.chainParams.BlockUpgradeNumToCheck &&
|
|
numFound < numRequired && iterNode != nil; i++ {
|
|
// This node has a version that is at least the minimum version.
|
|
if iterNode.version >= minVer {
|
|
numFound++
|
|
}
|
|
|
|
// Get the previous block node. This function is used over
|
|
// simply accessing iterNode.parent directly as it will
|
|
// dynamically create previous block nodes as needed. This
|
|
// helps allow only the pieces of the chain that are needed
|
|
// to remain in memory.
|
|
var err error
|
|
iterNode, err = b.getPrevNodeFromNode(iterNode)
|
|
if err != nil {
|
|
break
|
|
}
|
|
}
|
|
|
|
return numFound >= numRequired
|
|
}
|
|
|
|
// calcPastMedianTime calculates the median time of the previous few blocks
|
|
// prior to, and including, the passed block node. It is primarily used to
|
|
// validate new blocks have sane timestamps.
|
|
func (b *BlockChain) calcPastMedianTime(startNode *blockNode) (time.Time, error) {
|
|
// Genesis block.
|
|
if startNode == nil {
|
|
return b.chainParams.GenesisBlock.Header.Timestamp, nil
|
|
}
|
|
|
|
// Create a slice of the previous few block timestamps used to calculate
|
|
// the median per the number defined by the constant medianTimeBlocks.
|
|
timestamps := make([]time.Time, medianTimeBlocks)
|
|
numNodes := 0
|
|
iterNode := startNode
|
|
for i := 0; i < medianTimeBlocks && iterNode != nil; i++ {
|
|
timestamps[i] = iterNode.timestamp
|
|
numNodes++
|
|
|
|
// Get the previous block node. This function is used over
|
|
// simply accessing iterNode.parent directly as it will
|
|
// dynamically create previous block nodes as needed. This
|
|
// helps allow only the pieces of the chain that are needed
|
|
// to remain in memory.
|
|
var err error
|
|
iterNode, err = b.getPrevNodeFromNode(iterNode)
|
|
if err != nil {
|
|
log.Errorf("getPrevNodeFromNode: %v", err)
|
|
return time.Time{}, err
|
|
}
|
|
}
|
|
|
|
// Prune the slice to the actual number of available timestamps which
|
|
// will be fewer than desired near the beginning of the block chain
|
|
// and sort them.
|
|
timestamps = timestamps[:numNodes]
|
|
sort.Sort(timeSorter(timestamps))
|
|
|
|
// NOTE: bitcoind incorrectly calculates the median for even numbers of
|
|
// blocks. A true median averages the middle two elements for a set
|
|
// with an even number of elements in it. Since the constant for the
|
|
// previous number of blocks to be used is odd, this is only an issue
|
|
// for a few blocks near the beginning of the chain. I suspect this is
|
|
// an optimization even though the result is slightly wrong for a few
|
|
// of the first blocks since after the first few blocks, there will
|
|
// always be an odd number of blocks in the set per the constant.
|
|
//
|
|
// This code follows suit to ensure the same rules are used as bitcoind
|
|
// however, be aware that should the medianTimeBlocks constant ever be
|
|
// changed to an even number, this code will be wrong.
|
|
medianTimestamp := timestamps[numNodes/2]
|
|
return medianTimestamp, nil
|
|
}
|
|
|
|
// CalcPastMedianTime calculates the median time of the previous few blocks
|
|
// prior to, and including, the end of the current best chain. It is primarily
|
|
// used to ensure new blocks have sane timestamps.
|
|
//
|
|
// This function is NOT safe for concurrent access.
|
|
func (b *BlockChain) CalcPastMedianTime() (time.Time, error) {
|
|
return b.calcPastMedianTime(b.bestChain)
|
|
}
|
|
|
|
// getReorganizeNodes finds the fork point between the main chain and the passed
|
|
// node and returns a list of block nodes that would need to be detached from
|
|
// the main chain and a list of block nodes that would need to be attached to
|
|
// the fork point (which will be the end of the main chain after detaching the
|
|
// returned list of block nodes) in order to reorganize the chain such that the
|
|
// passed node is the new end of the main chain. The lists will be empty if the
|
|
// passed node is not on a side chain.
|
|
func (b *BlockChain) getReorganizeNodes(node *blockNode) (*list.List, *list.List) {
|
|
// Nothing to detach or attach if there is no node.
|
|
attachNodes := list.New()
|
|
detachNodes := list.New()
|
|
if node == nil {
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// Find the fork point (if any) adding each block to the list of nodes
|
|
// to attach to the main tree. Push them onto the list in reverse order
|
|
// so they are attached in the appropriate order when iterating the list
|
|
// later.
|
|
ancestor := node
|
|
for ; ancestor.parent != nil; ancestor = ancestor.parent {
|
|
if ancestor.inMainChain {
|
|
break
|
|
}
|
|
attachNodes.PushFront(ancestor)
|
|
}
|
|
|
|
// TODO(davec): Use prevNodeFromNode function in case the requested
|
|
// node is further back than the what is in memory. This shouldn't
|
|
// happen in the normal course of operation, but the ability to fetch
|
|
// input transactions of arbitrary blocks will likely to be exposed at
|
|
// some point and that could lead to an issue here.
|
|
|
|
// Start from the end of the main chain and work backwards until the
|
|
// common ancestor adding each block to the list of nodes to detach from
|
|
// the main chain.
|
|
for n := b.bestChain; n != nil && n.parent != nil; n = n.parent {
|
|
if n.hash.IsEqual(ancestor.hash) {
|
|
break
|
|
}
|
|
detachNodes.PushBack(n)
|
|
}
|
|
|
|
return detachNodes, attachNodes
|
|
}
|
|
|
|
// connectBlock handles connecting the passed node/block to the end of the main
|
|
// (best) chain.
|
|
func (b *BlockChain) connectBlock(node *blockNode, block *btcutil.Block) error {
|
|
// Make sure it's extending the end of the best chain.
|
|
prevHash := &block.MsgBlock().Header.PrevBlock
|
|
if b.bestChain != nil && !prevHash.IsEqual(b.bestChain.hash) {
|
|
return fmt.Errorf("connectBlock must be called with a block " +
|
|
"that extends the main chain")
|
|
}
|
|
|
|
// Insert the block into the database which houses the main chain.
|
|
_, err := b.db.InsertBlock(block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Add the new node to the memory main chain indices for faster
|
|
// lookups.
|
|
node.inMainChain = true
|
|
b.index[*node.hash] = node
|
|
b.depNodes[*prevHash] = append(b.depNodes[*prevHash], node)
|
|
|
|
// This node is now the end of the best chain.
|
|
b.bestChain = node
|
|
|
|
// Notify the caller that the block was connected to the main chain.
|
|
// The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.sendNotification(NTBlockConnected, block)
|
|
|
|
return nil
|
|
}
|
|
|
|
// disconnectBlock handles disconnecting the passed node/block from the end of
|
|
// the main (best) chain.
|
|
func (b *BlockChain) disconnectBlock(node *blockNode, block *btcutil.Block) error {
|
|
// Make sure the node being disconnected is the end of the best chain.
|
|
if b.bestChain == nil || !node.hash.IsEqual(b.bestChain.hash) {
|
|
return fmt.Errorf("disconnectBlock must be called with the " +
|
|
"block at the end of the main chain")
|
|
}
|
|
|
|
// Remove the block from the database which houses the main chain.
|
|
prevNode, err := b.getPrevNodeFromNode(node)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = b.db.DropAfterBlockBySha(prevNode.hash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Put block in the side chain cache.
|
|
node.inMainChain = false
|
|
b.blockCache[*node.hash] = block
|
|
|
|
// This node's parent is now the end of the best chain.
|
|
b.bestChain = node.parent
|
|
|
|
// Notify the caller that the block was disconnected from the main
|
|
// chain. The caller would typically want to react with actions such as
|
|
// updating wallets.
|
|
b.sendNotification(NTBlockDisconnected, block)
|
|
|
|
return nil
|
|
}
|
|
|
|
// reorganizeChain reorganizes the block chain by disconnecting the nodes in the
|
|
// detachNodes list and connecting the nodes in the attach list. It expects
|
|
// that the lists are already in the correct order and are in sync with the
|
|
// end of the current best chain. Specifically, nodes that are being
|
|
// disconnected must be in reverse order (think of popping them off
|
|
// the end of the chain) and nodes the are being attached must be in forwards
|
|
// order (think pushing them onto the end of the chain).
|
|
//
|
|
// The flags modify the behavior of this function as follows:
|
|
// - BFDryRun: Only the checks which ensure the reorganize can be completed
|
|
// successfully are performed. The chain is not reorganized.
|
|
func (b *BlockChain) reorganizeChain(detachNodes, attachNodes *list.List, flags BehaviorFlags) error {
|
|
// Ensure all of the needed side chain blocks are in the cache.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
if _, exists := b.blockCache[*n.hash]; !exists {
|
|
return fmt.Errorf("block %v is missing from the side "+
|
|
"chain block cache", n.hash)
|
|
}
|
|
}
|
|
|
|
// Perform several checks to verify each block that needs to be attached
|
|
// to the main chain can be connected without violating any rules and
|
|
// without actually connecting the block.
|
|
//
|
|
// NOTE: bitcoind does these checks directly when it connects a block.
|
|
// The downside to that approach is that if any of these checks fail
|
|
// after disconnecting some blocks or attaching others, all of the
|
|
// operations have to be rolled back to get the chain back into the
|
|
// state it was before the rule violation (or other failure). There are
|
|
// at least a couple of ways accomplish that rollback, but both involve
|
|
// tweaking the chain. This approach catches these issues before ever
|
|
// modifying the chain.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := b.blockCache[*n.hash]
|
|
err := b.checkConnectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Skip disconnecting and connecting the blocks when running with the
|
|
// dry run flag set.
|
|
if flags&BFDryRun == BFDryRun {
|
|
return nil
|
|
}
|
|
|
|
// Disconnect blocks from the main chain.
|
|
for e := detachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block, err := b.db.FetchBlockBySha(n.hash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
err = b.disconnectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Connect the new best chain blocks.
|
|
for e := attachNodes.Front(); e != nil; e = e.Next() {
|
|
n := e.Value.(*blockNode)
|
|
block := b.blockCache[*n.hash]
|
|
err := b.connectBlock(n, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
delete(b.blockCache, *n.hash)
|
|
}
|
|
|
|
// Log the point where the chain forked.
|
|
firstAttachNode := attachNodes.Front().Value.(*blockNode)
|
|
forkNode, err := b.getPrevNodeFromNode(firstAttachNode)
|
|
if err == nil {
|
|
log.Infof("REORGANIZE: Chain forks at %v", forkNode.hash)
|
|
}
|
|
|
|
// Log the old and new best chain heads.
|
|
firstDetachNode := detachNodes.Front().Value.(*blockNode)
|
|
lastAttachNode := attachNodes.Back().Value.(*blockNode)
|
|
log.Infof("REORGANIZE: Old best chain head was %v", firstDetachNode.hash)
|
|
log.Infof("REORGANIZE: New best chain head is %v", lastAttachNode.hash)
|
|
|
|
return nil
|
|
}
|
|
|
|
// connectBestChain handles connecting the passed block to the chain while
|
|
// respecting proper chain selection according to the chain with the most
|
|
// proof of work. In the typical case, the new block simply extends the main
|
|
// chain. However, it may also be extending (or creating) a side chain (fork)
|
|
// which may or may not end up becoming the main chain depending on which fork
|
|
// cumulatively has the most proof of work.
|
|
//
|
|
// The flags modify the behavior of this function as follows:
|
|
// - BFFastAdd: Avoids the call to checkConnectBlock which does several
|
|
// expensive transaction validation operations.
|
|
// - BFDryRun: Prevents the block from being connected and avoids modifying the
|
|
// state of the memory chain index. Also, any log messages related to
|
|
// modifying the state are avoided.
|
|
func (b *BlockChain) connectBestChain(node *blockNode, block *btcutil.Block, flags BehaviorFlags) error {
|
|
fastAdd := flags&BFFastAdd == BFFastAdd
|
|
dryRun := flags&BFDryRun == BFDryRun
|
|
|
|
// We haven't selected a best chain yet or we are extending the main
|
|
// (best) chain with a new block. This is the most common case.
|
|
if b.bestChain == nil || node.parent.hash.IsEqual(b.bestChain.hash) {
|
|
// Perform several checks to verify the block can be connected
|
|
// to the main chain (including whatever reorganization might
|
|
// be necessary to get this node to the main chain) without
|
|
// violating any rules and without actually connecting the
|
|
// block.
|
|
if !fastAdd {
|
|
err := b.checkConnectBlock(node, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Don't connect the block if performing a dry run.
|
|
if dryRun {
|
|
return nil
|
|
}
|
|
|
|
// Connect the block to the main chain.
|
|
err := b.connectBlock(node, block)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Connect the parent node to this node.
|
|
if node.parent != nil {
|
|
node.parent.children = append(node.parent.children, node)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
if fastAdd {
|
|
log.Warnf("fastAdd set in the side chain case? %v\n",
|
|
block.Sha())
|
|
}
|
|
|
|
// We're extending (or creating) a side chain which may or may not
|
|
// become the main chain, but in either case we need the block stored
|
|
// for future processing, so add the block to the side chain holding
|
|
// cache.
|
|
if !dryRun {
|
|
log.Debugf("Adding block %v to side chain cache", node.hash)
|
|
}
|
|
b.blockCache[*node.hash] = block
|
|
b.index[*node.hash] = node
|
|
|
|
// Connect the parent node to this node.
|
|
node.inMainChain = false
|
|
node.parent.children = append(node.parent.children, node)
|
|
|
|
// Remove the block from the side chain cache and disconnect it from the
|
|
// parent node when the function returns when running in dry run mode.
|
|
if dryRun {
|
|
defer func() {
|
|
children := node.parent.children
|
|
children = removeChildNode(children, node)
|
|
node.parent.children = children
|
|
|
|
delete(b.index, *node.hash)
|
|
delete(b.blockCache, *node.hash)
|
|
}()
|
|
}
|
|
|
|
// We're extending (or creating) a side chain, but the cumulative
|
|
// work for this new side chain is not enough to make it the new chain.
|
|
if node.workSum.Cmp(b.bestChain.workSum) <= 0 {
|
|
// Skip Logging info when the dry run flag is set.
|
|
if dryRun {
|
|
return nil
|
|
}
|
|
|
|
// Find the fork point.
|
|
fork := node
|
|
for ; fork.parent != nil; fork = fork.parent {
|
|
if fork.inMainChain {
|
|
break
|
|
}
|
|
}
|
|
|
|
// Log information about how the block is forking the chain.
|
|
if fork.hash.IsEqual(node.parent.hash) {
|
|
log.Infof("FORK: Block %v forks the chain at height %d"+
|
|
"/block %v, but does not cause a reorganize",
|
|
node.hash, fork.height, fork.hash)
|
|
} else {
|
|
log.Infof("EXTEND FORK: Block %v extends a side chain "+
|
|
"which forks the chain at height %d/block %v",
|
|
node.hash, fork.height, fork.hash)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// We're extending (or creating) a side chain and the cumulative work
|
|
// for this new side chain is more than the old best chain, so this side
|
|
// chain needs to become the main chain. In order to accomplish that,
|
|
// find the common ancestor of both sides of the fork, disconnect the
|
|
// blocks that form the (now) old fork from the main chain, and attach
|
|
// the blocks that form the new chain to the main chain starting at the
|
|
// common ancenstor (the point where the chain forked).
|
|
detachNodes, attachNodes := b.getReorganizeNodes(node)
|
|
|
|
// Reorganize the chain.
|
|
if !dryRun {
|
|
log.Infof("REORGANIZE: Block %v is causing a reorganize.",
|
|
node.hash)
|
|
}
|
|
err := b.reorganizeChain(detachNodes, attachNodes, flags)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// IsCurrent returns whether or not the chain believes it is current. Several
|
|
// factors are used to guess, but the key factors that allow the chain to
|
|
// believe it is current are:
|
|
// - Latest block height is after the latest checkpoint (if enabled)
|
|
// - Latest block has a timestamp newer than 24 hours ago
|
|
//
|
|
// This function is NOT safe for concurrent access.
|
|
func (b *BlockChain) IsCurrent(timeSource MedianTimeSource) bool {
|
|
// Not current if there isn't a main (best) chain yet.
|
|
if b.bestChain == nil {
|
|
return false
|
|
}
|
|
|
|
// Not current if the latest main (best) chain height is before the
|
|
// latest known good checkpoint (when checkpoints are enabled).
|
|
checkpoint := b.LatestCheckpoint()
|
|
if checkpoint != nil && b.bestChain.height < checkpoint.Height {
|
|
return false
|
|
}
|
|
|
|
// Not current if the latest best block has a timestamp before 24 hours
|
|
// ago.
|
|
minus24Hours := timeSource.AdjustedTime().Add(-24 * time.Hour)
|
|
if b.bestChain.timestamp.Before(minus24Hours) {
|
|
return false
|
|
}
|
|
|
|
// The chain appears to be current if the above checks did not report
|
|
// otherwise.
|
|
return true
|
|
}
|
|
|
|
// New returns a BlockChain instance for the passed bitcoin network using the
|
|
// provided backing database. It accepts a callback on which notifications
|
|
// will be sent when various events take place. See the documentation for
|
|
// Notification and NotificationType for details on the types and contents of
|
|
// notifications. The provided callback can be nil if the caller is not
|
|
// interested in receiving notifications.
|
|
func New(db database.Db, params *chaincfg.Params, c NotificationCallback, sigCache *txscript.SigCache) *BlockChain {
|
|
// Generate a checkpoint by height map from the provided checkpoints.
|
|
var checkpointsByHeight map[int32]*chaincfg.Checkpoint
|
|
if len(params.Checkpoints) > 0 {
|
|
checkpointsByHeight = make(map[int32]*chaincfg.Checkpoint)
|
|
for i := range params.Checkpoints {
|
|
checkpoint := ¶ms.Checkpoints[i]
|
|
checkpointsByHeight[checkpoint.Height] = checkpoint
|
|
}
|
|
}
|
|
|
|
b := BlockChain{
|
|
db: db,
|
|
sigCache: sigCache,
|
|
chainParams: params,
|
|
checkpointsByHeight: checkpointsByHeight,
|
|
notifications: c,
|
|
root: nil,
|
|
bestChain: nil,
|
|
index: make(map[wire.ShaHash]*blockNode),
|
|
depNodes: make(map[wire.ShaHash][]*blockNode),
|
|
orphans: make(map[wire.ShaHash]*orphanBlock),
|
|
prevOrphans: make(map[wire.ShaHash][]*orphanBlock),
|
|
blockCache: make(map[wire.ShaHash]*btcutil.Block),
|
|
}
|
|
return &b
|
|
}
|