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blockchain: demote BIP 9 log statements
In this commit, we demote a series of log statements added while debugging the modified BIP 9 state machine. These are rather spammy on mainnet, so we demote the transition logs (moving to a new state) to debug, and the remaining log (when we're still in started to trace).
This commit is contained in:
parent
8d5c75c289
commit
36e67158b2
1 changed files with 8 additions and 8 deletions
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@ -171,7 +171,7 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// speed deployments can only transition to failed
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// after a confirmation window.
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if !checker.IsSpeedy() && checker.HasEnded(prevNode) {
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdFailed)
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state = ThresholdFailed
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@ -182,7 +182,7 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// once its start time has been reached (and it hasn't
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// already expired per the above).
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if checker.HasStarted(prevNode) {
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdStarted)
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state = ThresholdStarted
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@ -193,7 +193,7 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// expires before it is accepted and locked in, but
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// only if this deployment isn't speedy.
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if !checker.IsSpeedy() && checker.HasEnded(prevNode) {
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdFailed)
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state = ThresholdFailed
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@ -223,7 +223,7 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// period that voted for the rule change meets the
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// activation threshold.
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case count >= checker.RuleChangeActivationThreshold():
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdLockedIn)
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state = ThresholdLockedIn
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@ -232,13 +232,13 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// threshold above, and the deployment has expired, then
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// we transition to failed.
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case checker.IsSpeedy() && checker.HasEnded(prevNode):
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdFailed)
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state = ThresholdFailed
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default:
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log.Infof("Still at state=%v, threshold=%v", state,
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log.Tracef("Still at state=%v, threshold=%v", state,
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float64(count)/float64(checker.RuleChangeActivationThreshold()))
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}
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@ -251,12 +251,12 @@ func thresholdStateTransition(state ThresholdState, prevNode *blockNode,
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// If we aren't eligible to active yet, then we'll just
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// stay in the locked in position.
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if !checker.EligibleToActivate(prevNode) {
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdLockedIn)
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state = ThresholdLockedIn
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} else {
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log.Infof("Moving from state=%v, to state=%v", state,
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log.Debugf("Moving from state=%v, to state=%v", state,
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ThresholdActive)
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// The new rule becomes active when its
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