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Replace Block.fakeClock with Utils.mockClock
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3 changed files with 14 additions and 9 deletions
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@ -70,9 +70,6 @@ public class Block extends Message {
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/** A value for difficultyTarget (nBits) that allows half of all possible hash solutions. Used in unit testing. */
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public static final long EASIEST_DIFFICULTY_TARGET = 0x207fFFFFL;
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// For unit testing. If not zero, use this instead of the current time.
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static long fakeClock = 0;
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// Fields defined as part of the protocol format.
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private long version;
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private Sha256Hash prevBlockHash;
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@ -627,7 +624,7 @@ public class Block extends Message {
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private void checkTimestamp() throws VerificationException {
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maybeParseHeader();
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// Allow injection of a fake clock to allow unit testing.
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long currentTime = fakeClock != 0 ? fakeClock : System.currentTimeMillis() / 1000;
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long currentTime = Utils.now().getTime()/1000;
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if (time > currentTime + ALLOWED_TIME_DRIFT)
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throw new VerificationException("Block too far in future");
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}
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@ -432,6 +432,14 @@ public class Utils {
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return mockTime;
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}
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/**
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* Sets the mock clock to the given time (in seconds)
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* @param mockClock
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*/
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public static void setMockClock(long mockClock) {
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mockTime = new Date(mockClock * 1000);
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}
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/**
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* Returns the current time, or a mocked out equivalent.
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*/
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@ -170,23 +170,23 @@ public class BlockChainTest {
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// Add a bunch of blocks in a loop until we reach a difficulty transition point. The unit test params have an
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// artificially shortened period.
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Block prev = unitTestParams.getGenesisBlock();
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Block.fakeClock = System.currentTimeMillis() / 1000;
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Utils.setMockClock(System.currentTimeMillis()/1000);
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for (int i = 0; i < unitTestParams.getInterval() - 1; i++) {
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Block newBlock = prev.createNextBlock(coinbaseTo, Block.fakeClock);
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Block newBlock = prev.createNextBlock(coinbaseTo, Utils.now().getTime()/1000);
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assertTrue(chain.add(newBlock));
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prev = newBlock;
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// The fake chain should seem to be "fast" for the purposes of difficulty calculations.
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Block.fakeClock += 2;
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Utils.rollMockClock(2);
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}
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// Now add another block that has no difficulty adjustment, it should be rejected.
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try {
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chain.add(prev.createNextBlock(coinbaseTo, Block.fakeClock));
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chain.add(prev.createNextBlock(coinbaseTo, Utils.now().getTime()/1000));
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fail();
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} catch (VerificationException e) {
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}
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// Create a new block with the right difficulty target given our blistering speed relative to the huge amount
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// of time it's supposed to take (set in the unit test network parameters).
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Block b = prev.createNextBlock(coinbaseTo, Block.fakeClock);
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Block b = prev.createNextBlock(coinbaseTo, Utils.now().getTime()/1000);
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b.setDifficultyTarget(0x201fFFFFL);
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b.solve();
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assertTrue(chain.add(b));
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